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Arduino Interrupts: External & Timer Interrupts Guide

Designing responsive embedded systems requires understanding interrupts. After years of developing PCB prototypes and production firmware, I’ve learned that Arduino interrupts separate amateur projects from professional designs. Whether you’re building a precise encoder interface, a time-critical data logger, or a multi-tasking control system, interrupts provide the responsiveness that polling loops can’t achieve.

Arduino interrupts allow your microcontroller to immediately respond to external events or timer conditions without constantly checking them in your main loop. When a button press, sensor signal, or timer overflow occurs, the processor suspends normal execution, runs your interrupt handler, then returns exactly where it left off. This mechanism is fundamental to Arduino development beyond simple projects.

This guide covers both external and timer interrupts with practical examples from real hardware development. I’ll explain the theory, show you working code, and share troubleshooting techniques I’ve used to debug interrupt-based systems on custom PCBs.

What Are Arduino Interrupts and Why Use Them

Arduino interrupts are hardware-triggered events that cause the microcontroller to immediately pause its current task and execute a special function called an Interrupt Service Routine (ISR). After the ISR completes, program execution resumes where it was interrupted.

Think of interrupts like emergency phone calls during a meeting. When the phone rings (interrupt triggered), you immediately stop the meeting (pause main code), handle the call (execute ISR), then continue the meeting from where you left off (resume main code). This ensures critical events receive immediate attention without missing important timing windows.

Why Polling Fails in Real Applications:

Most beginners start with polling – repeatedly checking a sensor or input in the main loop:

void loop() {

  if (digitalRead(BUTTON_PIN) == LOW) {

    handleButton();

  }

  // Other code takes 50ms to execute

  delay(50);

}

This approach has fatal flaws. If the button press occurs while “other code” is executing, you miss it entirely. Even without delays, processing time between checks creates windows where events disappear. In a PCB I designed for measuring motor RPM using optical encoders, polling missed 30% of encoder pulses at high speeds, making speed calculations useless.

How Arduino Interrupts Solve Real Problems:

Interrupts guarantee immediate response regardless of what the main code is doing. When I redesigned that motor controller using Arduino interrupts, every encoder pulse triggered an interrupt, achieving 100% pulse capture even at 10,000 RPM. Response time improved from variable 10-50ms with polling to consistent 4-8 microseconds with interrupts.

Arduino interrupts excel in these scenarios:

  • Capturing precise timing events (rotary encoders, frequency counters)
  • Responding to critical inputs (emergency stops, limit switches)
  • Generating accurate timing signals (PWM, servo control)
  • Handling communication protocols (custom serial, bit-banging)
  • Implementing multi-tasking without RTOS overhead

How Arduino Interrupts Work at the Hardware Level

Understanding the underlying hardware helps you write reliable interrupt code and debug issues. Arduino interrupts connect to the AVR microcontroller’s interrupt system, which includes external interrupt pins and internal timer/counter overflow interrupts.

ATmega328P Interrupt Architecture (Arduino Uno/Nano):

The ATmega328P microcontroller has several interrupt sources:

  • 2 external interrupt pins (INT0, INT1) mapped to digital pins 2 and 3
  • 8 pin change interrupts covering all 20 digital pins
  • 3 timer overflow interrupts (Timer0, Timer1, Timer2)
  • 3 timer compare match interrupts per timer
  • Additional interrupts for USART, SPI, I2C, ADC, and analog comparator

When an interrupt triggers, the processor:

  1. Finishes the current instruction
  2. Saves the program counter to the stack
  3. Disables global interrupts (prevents nested interrupts)
  4. Jumps to the interrupt vector table
  5. Executes the ISR
  6. Restores the program counter from stack
  7. Re-enables global interrupts
  8. Continues normal execution

This entire process takes approximately 50 clock cycles on AVR microcontrollers, translating to about 3 microseconds at 16MHz.

Interrupt Priority on Arduino:

Unlike some microcontrollers with configurable interrupt priorities, Arduino (AVR-based) uses a fixed priority scheme. Lower vector addresses have higher priority. If multiple interrupts trigger simultaneously, the highest priority executes first:

PriorityInterrupt TypeVector Address
HighestRESET0x0000
2INT0 (External Pin 2)0x0002
3INT1 (External Pin 3)0x0004
4PCINT0 (Pin Change 0-7)0x0006
Other interrupts
LowestSPM Ready0x0034

In practice, this rarely matters because Arduino interrupts execute so quickly that simultaneous triggering is uncommon. However, understanding priority helps debug race conditions in complex interrupt-driven designs.

External Arduino Interrupts: AttachInterrupt Function

External Arduino interrupts respond to voltage changes on specific pins. They’re perfect for buttons, sensors, communication signals, and any external event requiring immediate attention.

Basic External Interrupt Syntax:

The attachInterrupt() function configures external Arduino interrupts:

attachInterrupt(digitalPinToInterrupt(pin), ISR_function, mode);

Three parameters define the interrupt:

  • Pin: Use digitalPinToInterrupt(pin) to convert pin number to interrupt number
  • ISR function: Your interrupt handler (must be void with no parameters)
  • Mode: Trigger condition (LOW, CHANGE, RISING, FALLING)

Available Interrupt Pins by Board:

Different Arduino boards have varying numbers of external interrupt pins. This table shows the most common boards:

Arduino BoardInterrupt PinsTotal InterruptsNotes
Uno, Nano2, 32ATmega328P
Mega 25602, 3, 18, 19, 20, 216More pins available
Leonardo, Micro0, 1, 2, 3, 75ATmega32U4
DueAll digital pins54ARM Cortex-M3
ESP32All GPIO pins32Can assign any pin
ESP8266All GPIO pins except 1616GPIO16 cannot interrupt

Interrupt Trigger Modes Explained:

Understanding trigger modes prevents mysterious bugs. Each mode detects different signal conditions:

LOW: Triggers continuously while pin is LOW. Rarely used because it fires repeatedly, locking up your program. I’ve only used this for detecting power failure in battery backup circuits.

CHANGE: Triggers on any voltage transition, both rising and falling edges. Useful for counting events in both directions, like bidirectional encoders.

RISING: Triggers when pin goes from LOW to HIGH. Most common mode for button presses and sensor detection.

FALLING: Triggers when pin goes from HIGH to LOW. Useful with active-low sensors or when using internal pullup resistors.

Practical External Interrupt Example:

Here’s a debounced button handler using Arduino interrupts that I’ve deployed in production:

const byte BUTTON_PIN = 2;

volatile unsigned long buttonPressTime = 0;

volatile bool buttonPressed = false;

const unsigned long DEBOUNCE_DELAY = 50; // milliseconds

void setup() {

  pinMode(BUTTON_PIN, INPUT_PULLUP);

  attachInterrupt(digitalPinToInterrupt(BUTTON_PIN), buttonISR, FALLING);

  Serial.begin(115200);

}

void buttonISR() {

  unsigned long currentTime = millis();

  // Debounce: ignore if less than 50ms since last press

  if (currentTime – buttonPressTime > DEBOUNCE_DELAY) {

    buttonPressed = true;

    buttonPressTime = currentTime;

  }

}

void loop() {

  if (buttonPressed) {

    buttonPressed = false; // Clear flag

    Serial.println(“Button pressed!”);

    // Handle button press action

  }

  // Other code runs without missing button presses

  delay(100);

}

Notice the volatile keyword on variables modified in the ISR – critical for correct operation (explained later).

Timer Interrupts in Arduino Programming

Timer interrupts provide precise, repeatable timing independent of your main code execution. Unlike external Arduino interrupts triggered by pin changes, timer interrupts fire at regular intervals based on the microcontroller’s internal timers.

Arduino Timer Resources:

Arduino Uno (ATmega328P) has three hardware timers:

Timer0: 8-bit timer used by millis(), micros(), and delay(). Interrupts approximately every 1ms. Avoid modifying Timer0 unless you understand the consequences – it breaks Arduino’s time functions.

Timer1: 16-bit timer ideal for custom interrupts. Provides higher resolution and longer periods than 8-bit timers. I use Timer1 for all precision timing applications.

Timer2: 8-bit timer, often available for custom use. Can run asynchronously from external crystal for RTC applications.

Timer Interrupt Frequency Calculation:

Timer interrupts depend on three factors: clock frequency, prescaler, and compare value.

Formula: Interrupt Frequency = Clock Frequency / (Prescaler × (Compare Value + 1))

Arduino Uno runs at 16MHz. To generate a 1Hz interrupt (once per second):

  • Prescaler: 1024 (reduces 16MHz to 15.625kHz)
  • Compare value: 15624
  • Frequency: 16,000,000 / (1024 × 15625) = 1 Hz

Implementing Timer Interrupts with Timer1:

Manual timer configuration requires setting multiple registers. Here’s a complete example generating a 1Hz interrupt:

volatile bool secondElapsed = false;

void setup() {

  Serial.begin(115200);

  // Disable interrupts during setup

  noInterrupts();

  // Clear Timer1 registers

  TCCR1A = 0;

  TCCR1B = 0;

  TCNT1 = 0;

  // Set compare match register for 1Hz increment

  OCR1A = 15624; // = (16*10^6) / (1*1024) – 1

  // Turn on CTC mode (Clear Timer on Compare)

  TCCR1B |= (1 << WGM12);

  // Set prescaler to 1024

  TCCR1B |= (1 << CS12) | (1 << CS10);

  // Enable timer compare interrupt

  TIMSK1 |= (1 << OCIE1A);

  // Re-enable interrupts

  interrupts();

}

ISR(TIMER1_COMPA_vect) {

  secondElapsed = true;

}

void loop() {

  if (secondElapsed) {

    secondElapsed = false;

    Serial.println(“One second elapsed”);

  }

}

Using TimerOne Library for Easier Implementation:

Direct register manipulation works but creates hard-to-read code. The TimerOne library simplifies timer Arduino interrupts:

#include <TimerOne.h>

volatile bool timerFlag = false;

void setup() {

  Serial.begin(115200);

  Timer1.initialize(1000000); // 1 second in microseconds

  Timer1.attachInterrupt(timerISR);

}

void timerISR() {

  timerFlag = true;

}

void loop() {

  if (timerFlag) {

    timerFlag = false;

    Serial.println(“Timer interrupt!”);

  }

}

Much cleaner and more maintainable. I use TimerOne library for prototypes, then optimize to direct register access only if I need the flash memory space.

Practical Timer Interrupt Applications:

I’ve used timer Arduino interrupts for numerous applications:

Precise PWM Generation: Standard Arduino analogWrite() uses Timer0 and Timer2 with fixed frequencies. Timer1 interrupts allow custom frequencies for LED dimming, motor control, or audio synthesis.

Data Sampling: Collecting sensor data at exact intervals. I built a vibration analyzer using timer interrupts sampling an accelerometer at precisely 1kHz, providing consistent frequency domain analysis.

Watchdog Implementation: A timer interrupt can reset a counter that the main code must regularly clear. If the main code hangs, the counter expires, triggering a system reset.

State Machine Timing: Complex state machines benefit from timer-driven transitions rather than delay() calls that block execution.

Writing Effective Interrupt Service Routines (ISRs)

The Interrupt Service Routine is the function that executes when an Arduino interrupt triggers. Writing good ISRs requires understanding strict rules and limitations.

Critical ISR Rules:

Keep ISRs Short: ISRs should execute as quickly as possible. Long ISRs delay all other code and can cause missed interrupts. Target under 10 microseconds whenever possible.

No Blocking Functions: Never use delay(), Serial.print(), or any function that waits. These rely on interrupts themselves (Timer0) which are disabled during ISR execution. Your program will hang.

Minimal Processing: Set flags, read sensor values, update counters – that’s it. Process data in the main loop, not the ISR.

Volatile Variables: Any variable shared between ISR and main code must be declared volatile. This tells the compiler the variable can change unexpectedly.

Atomic Operations: For multi-byte variables (int, long), disable interrupts when reading in main code to prevent reading partially-updated values.

The Volatile Keyword Explained:

Compilers optimize code by caching variables in registers. Without volatile, the compiler assumes variables only change through your code:

// Wrong – compiler may optimize away the check

bool dataReady = false;

void setup() {

  attachInterrupt(0, dataISR, RISING);

}

void dataISR() {

  dataReady = true; // Compiler doesn’t know this can happen

}

void loop() {

  while (!dataReady) {

    // Compiler might optimize this to infinite loop

    // It doesn’t see dataReady changing

  }

}

Adding volatile forces the compiler to always read the actual memory location:

// Correct – compiler knows variable can change externally

volatile bool dataReady = false;

ISR Good Practices Example:

Here’s a properly structured ISR for a rotary encoder on a custom PCB I designed:

volatile long encoderPosition = 0;

volatile bool encoderUpdated = false;

const byte ENCODER_A = 2;

const byte ENCODER_B = 3;

void setup() {

  pinMode(ENCODER_A, INPUT_PULLUP);

  pinMode(ENCODER_B, INPUT_PULLUP);

  attachInterrupt(digitalPinToInterrupt(ENCODER_A), encoderISR, CHANGE);

}

void encoderISR() {

  // Read both pins

  byte a = digitalRead(ENCODER_A);

  byte b = digitalRead(ENCODER_B);

  // Simple direction detection

  if (a == b) {

    encoderPosition++;

  } else {

    encoderPosition–;

  }

  encoderUpdated = true; // Set flag for main loop

}

void loop() {

  if (encoderUpdated) {

    noInterrupts(); // Disable interrupts during read

    long currentPosition = encoderPosition;

    encoderUpdated = false;

    interrupts(); // Re-enable interrupts

    // Now safely process the position

    Serial.println(currentPosition);

  }

}

The ISR does minimal work – just reads pins and updates position. All serial communication happens in the main loop where it’s safe.

Pin Change Interrupts for Maximum Flexibility

Standard external Arduino interrupts only work on specific pins (2 and 3 on Uno). Pin change interrupts extend interrupt capability to any Arduino pin, though with some limitations.

How Pin Change Interrupts Differ:

Pin change interrupts trigger on any change (rising or falling) on any pin in a port group. You cannot specify RISING or FALLING – you get both. Additionally, a single ISR handles all pins in that port, so your code must determine which pin actually changed.

Arduino Uno has three pin change interrupt groups:

PortArduino PinsInterrupt Vector
PCINT08-13PCINT0_vect
PCINT1A0-A5PCINT1_vect
PCINT20-7PCINT2_vect

Implementing Pin Change Interrupts:

Unlike standard Arduino interrupts, pin change interrupts require direct register manipulation. Here’s enabling pin change interrupt on pin 8:

volatile bool pin8Changed = false;

byte lastPin8State;

void setup() {

  pinMode(8, INPUT_PULLUP);

  lastPin8State = digitalRead(8);

  // Enable pin change interrupt for PCINT0 (pins 8-13)

  PCICR |= (1 << PCIE0);

  // Enable interrupt for pin 8 specifically (PCINT0)

  PCMSK0 |= (1 << PCINT0);

  Serial.begin(115200);

}

ISR(PCINT0_vect) {

  byte currentState = digitalRead(8);

  // Check if pin 8 actually changed (important if multiple pins enabled)

  if (currentState != lastPin8State) {

    lastPin8State = currentState;

    pin8Changed = true;

  }

}

void loop() {

  if (pin8Changed) {

    pin8Changed = false;

    Serial.println(“Pin 8 changed!”);

  }

}

When to Use Pin Change Interrupts:

I use pin change Arduino interrupts when:

  • Need interrupts on pins other than 2 and 3
  • Running out of external interrupt pins
  • Building a matrix keypad requiring multiple interrupt pins
  • Interfacing with parallel protocols needing many synchronized inputs

The trade-off is more complex code and slightly slower response since the ISR must determine which pin triggered the interrupt.

Advanced Arduino Interrupt Techniques

After implementing Arduino interrupts in dozens of projects, I’ve developed advanced techniques for complex scenarios.

Nested Interrupts (When Absolutely Necessary):

By default, Arduino interrupts disable global interrupts during ISR execution, preventing nested interrupts. Sometimes you need higher-priority interrupts to pre-empt lower-priority ones.

Enable nested interrupts by calling interrupts() at the start of your ISR:

void highPriorityISR() {

  interrupts(); // Re-enable interrupts

  // Critical code here can be interrupted

  // by higher-priority interrupts

  noInterrupts(); // Disable before returning

}

Warning: Nested interrupts introduce serious complexity. I’ve only needed this once, implementing a CAN bus controller where timing-critical messages needed to interrupt less-critical processing. Use with extreme caution.

Interrupt-Safe Circular Buffers:

When ISRs need to pass multiple data values to the main loop, circular buffers provide an elegant solution. Here’s an interrupt-safe implementation:

const byte BUFFER_SIZE = 64;

volatile byte buffer[BUFFER_SIZE];

volatile byte writeIndex = 0;

volatile byte readIndex = 0;

void sensorISR() {

  byte data = readSensorData(); // Fast sensor read

  byte nextWrite = (writeIndex + 1) % BUFFER_SIZE;

  if (nextWrite != readIndex) { // Check for buffer full

    buffer[writeIndex] = data;

    writeIndex = nextWrite;

  }

}

void loop() {

  while (readIndex != writeIndex) {

    byte data = buffer[readIndex];

    readIndex = (readIndex + 1) % BUFFER_SIZE;

    // Process data safely in main loop

    processData(data);

  }

}

This pattern handles high-speed data acquisition where ISRs fire faster than the main loop can process.

Interrupt Debouncing Techniques:

Hardware buttons bounce – a single press generates multiple transitions. Software debouncing in ISRs requires careful implementation:

volatile unsigned long lastInterruptTime = 0;

const unsigned long DEBOUNCE_TIME = 50;

void buttonISR() {

  unsigned long currentTime = millis();

  if (currentTime – lastInterruptTime > DEBOUNCE_TIME) {

    // Valid button press

    handleButtonPress();

    lastInterruptTime = currentTime;

  }

  // Ignore bounces within 50ms window

}

For production designs, I prefer hardware debouncing using a 0.1µF capacitor and 10kΩ resistor forming an RC filter. This eliminates bounce at the hardware level, simplifying firmware.

Comparing External vs Timer Arduino Interrupts

Choosing between external and timer Arduino interrupts depends on your application requirements. This comparison helps make the right decision:

FeatureExternal InterruptsTimer Interrupts
Trigger SourceExternal pin voltage changeInternal timer overflow/compare
Timing PrecisionDepends on external signalHighly precise, crystal-controlled
Number Available2-6 (board dependent)3 timers, multiple compare channels
Best ForUser inputs, sensors, encodersPeriodic tasks, PWM, sampling
JitterMinimal (microseconds)Near-zero when properly configured
Setup ComplexitySimple (attachInterrupt)Moderate (register configuration)
Resource UsageMinimalCan conflict with Arduino timing functions

Combining Both Interrupt Types:

Many professional Arduino designs use both interrupt types together. Example: A data logger using timer interrupts for precise sampling intervals and external interrupts for event markers:

#include <TimerOne.h>

volatile bool sampleNow = false;

volatile bool eventTriggered = false;

void setup() {

  Serial.begin(115200);

  // Timer interrupt for 10ms sampling

  Timer1.initialize(10000);

  Timer1.attachInterrupt(sampleISR);

  // External interrupt for event detection

  pinMode(2, INPUT_PULLUP);

  attachInterrupt(digitalPinToInterrupt(2), eventISR, FALLING);

}

void sampleISR() {

  sampleNow = true;

}

void eventISR() {

  eventTriggered = true;

}

void loop() {

  if (sampleNow) {

    sampleNow = false;

    int sensorValue = analogRead(A0);

    Serial.print(“Sample: “);

    Serial.println(sensorValue);

  }

  if (eventTriggered) {

    eventTriggered = false;

    Serial.println(“EVENT MARKER”);

  }

}

This architecture provides both periodic sampling and asynchronous event capture simultaneously.

Common Arduino Interrupt Problems and Solutions

Through years of debugging interrupt-driven systems, I’ve encountered every possible problem. Here are solutions to the most common issues.

Problem 1: ISR Not Executing

Symptoms: Attach interrupt code compiles and uploads, but the ISR never runs.

Causes and Solutions:

Check pin mapping. On Arduino Uno, only pins 2 and 3 support attachInterrupt(). Attempting to use pin 4 compiles fine but never triggers.

Verify trigger mode matches your signal. Using RISING mode on an active-low signal (pulled high, goes low when active) never triggers. Switch to FALLING mode.

Ensure interrupts are enabled globally. If you called noInterrupts() during setup and forgot interrupts(), no ISR runs regardless of configuration.

External circuit problems like floating inputs can prevent proper triggering. Add pull-up or pull-down resistors to ensure defined logic levels.

Problem 2: Random Crashes or Lockups

Symptoms: System runs for seconds/minutes then freezes, resets randomly, or behaves erratically.

Root Causes:

Using blocking functions in ISRs is the most common cause. Never call delay(), Serial.print(), or analogRead() inside an ISR. These functions rely on interrupts themselves, creating deadlock.

Stack overflow from recursive interrupts or very long ISRs can corrupt memory. Keep ISRs under 10 microseconds.

Missing volatile keyword on shared variables creates race conditions where the compiler optimizes away variable updates.

Problem 3: Missed Interrupts at High Frequencies

Symptoms: ISR runs correctly at low speeds but misses triggers when frequency increases.

Solutions:

ISR execution time exceeds interrupt period. If your ISR takes 100µs but interrupts arrive every 50µs, you miss every other interrupt. Optimize ISR for speed.

Disable interrupts in main code for too long. Any noInterrupts() section creates a window where triggers are lost. Keep critical sections under 10µs.

For very high-speed signals (above 100kHz), consider hardware solutions like external interrupt controllers or DMA instead of software interrupts.

Problem 4: Incorrect Counter Values

Symptoms: Counter variables in ISRs show strange values when read in main code.

Cause: Non-atomic reads of multi-byte variables. The ISR might update a long variable between the bytes being read in main code.

Solution: Disable interrupts while reading shared variables:

volatile long sharedCounter = 0;

void loop() {

  noInterrupts();

  long localCopy = sharedCounter; // Safe atomic copy

  interrupts();

  // Use localCopy, not sharedCounter

  Serial.println(localCopy);

}

Problem 5: Timer Interrupts Conflict with Arduino Functions

Symptoms: After implementing timer interrupts, millis(), delay(), or PWM outputs stop working.

Cause: Arduino uses timers for internal functions. Modifying these timers breaks Arduino functions.

Solutions:

Timer0 runs millis(), micros(), and delay(). Never modify Timer0 unless you reimplement these functions.

Timer1 is safe for custom interrupts and doesn’t affect standard Arduino functions.

Timer2 runs tone() and default PWM on pins 3 and 11. Modifying Timer2 disables these functions.

Document which timers you’re using and which Arduino functions might break.

Interrupt Performance and Optimization

Understanding interrupt performance characteristics helps design responsive systems and troubleshoot timing issues.

Interrupt Latency Measurements:

I measured actual interrupt latency on Arduino Uno using oscilloscope analysis:

EventTime (µs)Notes
External interrupt to ISR entry3-5Hardware response time
ISR entry to first instruction2-3Register saving
ISR exit to main code resume2-3Register restoration
Total overhead7-11Not including ISR code

Your ISR execution time adds to this overhead. A minimal ISR setting a flag takes 1-2µs, resulting in 8-13µs total interrupt handling time.

Optimizing ISR Performance:

These techniques reduce ISR execution time:

Direct Port Manipulation: Use port manipulation instead of digitalWrite():

// Slow (10-15µs)

void slowISR() {

  digitalWrite(13, HIGH);

}

// Fast (1-2µs)

void fastISR() {

  PORTB |= (1 << PB5); // Pin 13 is PB5

}

Minimize Variable Access: Cache values in registers:

// Slower

void slowISR() {

  if (someFlag == true) {

    counter++;

  }

}

// Faster

void fastISR() {

  counter++; // Avoid conditional when possible

}

Pre-calculate Values: Do complex calculations outside ISR:

// Configuration done in setup()

volatile byte preCalculatedValue;

void setup() {

  preCalculatedValue = (desiredFreq * 1000) / clockSpeed;

}

void optimizedISR() {

  OCR1A = preCalculatedValue; // Just use pre-calculated value

}

Measuring ISR Execution Time:

Toggle a pin at ISR entry and exit, then measure pulse width with oscilloscope:

void measureableISR() {

  PORTB |= (1 << PB5); // Pin 13 HIGH

  // Your ISR code here

  PORTB &= ~(1 << PB5); // Pin 13 LOW

}

Oscilloscope shows exact ISR duration, revealing optimization opportunities.

Useful Resources for Arduino Interrupts

Official Documentation:

  • Arduino attachInterrupt Reference: https://www.arduino.cc/reference/en/language/functions/external-interrupts/attachinterrupt/
  • AVR Interrupt Documentation: https://www.nongnu.org/avr-libc/user-manual/group__avr__interrupts.html
  • Arduino External Interrupts Tutorial: https://www.arduino.cc/en/Tutorial/BuiltInExamples/Interrupts

Timer Libraries:

  • TimerOne Library: https://github.com/PaulStoffregen/TimerOne
  • TimerThree Library: https://github.com/PaulStoffregen/TimerThree
  • FlexiTimer2 Library: https://github.com/wimleers/flexitimer2

Advanced Learning Resources:

  • Nick Gammon’s Interrupt Tutorial: http://gammon.com.au/interrupts
  • AVR Interrupt Calculator: http://eleccelerator.com/avr-timer-calculator/
  • Interrupt-driven Serial Communication: https://learn.sparkfun.com/tutorials/serial-communication
  • Debouncing Tutorial: https://www.arduino.cc/en/Tutorial/BuiltInExamples/Debounce

Development Tools:

  • Logic Analyzer Software (Pulseview): https://sigrok.org/wiki/PulseView
  • Arduino Timing Analysis Tools: https://github.com/arduino/Arduino/wiki/Timing
  • Interrupt Performance Profiler: https://github.com/rlogiacco/MicroDebug

Hardware Resources:

  • External Interrupt Hardware Guide: https://www.electronics-tutorials.ws/sequential/seq_4.html
  • Debouncing Circuit Designs: https://www.allaboutcircuits.com/technical-articles/switch-bounce-how-to-deal-with-it/
  • Pull-up/Pull-down Resistor Guide: https://learn.sparkfun.com/tutorials/pull-up-resistors

Frequently Asked Questions About Arduino Interrupts

Q1: Can I use Serial.print() inside an interrupt service routine?

No, you should never use Serial.print() or any Serial functions inside an ISR. Serial communication relies on Timer0 interrupts, which are disabled during ISR execution. Calling Serial functions in an ISR will cause your program to hang. Instead, set a flag in your ISR and do the Serial printing in the main loop. If you absolutely must output data during an interrupt (for debugging), use direct port manipulation to toggle an LED or output a pulse on a spare pin that you can observe with an oscilloscope.

Q2: How many interrupts can I have active simultaneously on Arduino Uno?

Arduino Uno (ATmega328P) can have multiple interrupts active simultaneously from different sources. You can use both external interrupts (pins 2 and 3), all timer interrupts (Timer0, Timer1, Timer2 overflow and compare), plus USART, SPI, I2C, and ADC interrupts at the same time. However, only one ISR executes at a time based on priority. If you need more external interrupt pins, use pin change interrupts which can monitor all 20 digital pins, though they’re more complex to implement. I’ve had projects using 6+ different interrupt sources simultaneously without issues.

Q3: What does the volatile keyword actually do and why is it necessary?

The volatile keyword tells the compiler that a variable can change unexpectedly from outside the normal program flow (like from an ISR). Without volatile, the compiler might optimize by caching the variable’s value in a CPU register, never checking if it changed. For example, in a loop checking while(!flag), the compiler might optimize this to an infinite loop if it doesn’t see where flag changes. With volatile, the compiler always reads the actual memory location. Use volatile for any variable modified in an ISR and read in main code, or vice versa. It’s not needed for local variables used only within the ISR.

Q4: Can timer interrupts and external interrupts interfere with each other?

Timer and external Arduino interrupts generally don’t interfere with each other – they’re independent interrupt sources. However, they share the global interrupt enable flag. When any ISR is executing, all other interrupts are disabled by default (unless you explicitly re-enable them for nested interrupts). This means if a timer ISR is running when an external interrupt trigger arrives, the external interrupt waits until the timer ISR completes. This delay is usually only a few microseconds. Problems occur when ISRs are too long or execute too frequently, causing other interrupts to miss their timing windows. Keep all ISRs under 10µs to prevent interference.

Q5: Why does my interrupt-based code work on Arduino Uno but not on ESP32?

ESP32 and AVR-based Arduinos handle interrupts differently. On ESP32, ISRs must be marked with the IRAM_ATTR attribute to place them in RAM (otherwise they may fail): void IRAM_ATTR myISR(). ESP32 also has restrictions on what you can do in ISRs – you cannot call most functions including Serial.print(), digitalWrite(), or access SPIFFS. Additionally, ESP32 has hardware watchdog timers that reset the system if ISRs run too long. The good news is ESP32 can assign interrupts to any GPIO pin, unlike Uno’s limitation to pins 2 and 3. When porting interrupt code to ESP32, keep ISRs extremely minimal, use only direct register access, and test thoroughly.

Conclusion

Mastering Arduino interrupts transforms your projects from simple polling-based programs to responsive, professional embedded systems. Whether you’re using external interrupts for immediate event response or timer interrupts for precise periodic tasks, understanding interrupt architecture, ISR best practices, and optimization techniques is essential for advanced Arduino development.

From a PCB engineer’s perspective, Arduino interrupts represent the bridge between theoretical embedded programming and production-ready hardware. The encoder interface that missed pulses with polling achieved 100% accuracy with interrupts. The data logger that drifted over time maintained microsecond precision with timer interrupts. The motor controller that jerked and stuttered ran smoothly when interrupt-driven.

Start with simple external interrupts on button inputs to learn the basics. Move to timer interrupts when you need precise timing independent of your main loop execution. Combine both interrupt types to create sophisticated multi-tasking systems without the complexity of an RTOS. Follow ISR best practices religiously – keep them short, use volatile correctly, and never block.

The debugging techniques covered here come from real-world troubleshooting across hundreds of interrupt-driven designs. Understanding interrupt latency, priority, and performance characteristics helps you design systems that work reliably under all conditions. Remember that oscilloscope measurements reveal more about interrupt behavior than any amount of speculation.

As your projects grow in complexity, Arduino interrupts become indispensable. They enable the responsive, timing-critical functionality that distinguishes professional embedded systems from hobbyist experiments. Invest time mastering interrupts early in your Arduino journey – the skills transfer directly to more advanced microcontroller platforms and establish patterns you’ll use throughout your embedded development career.

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