Inquire: Call 0086-755-23203480, or reach out via the form below/your sales contact to discuss our design, manufacturing, and assembly capabilities.
Quote: Email your PCB files to Sales@pcbsync.com (Preferred for large files) or submit online. We will contact you promptly. Please ensure your email is correct.
Notes: For PCB fabrication, we require PCB design file in Gerber RS-274X format (most preferred), *.PCB/DDB (Protel, inform your program version) format or *.BRD (Eagle) format. For PCB assembly, we require PCB design file in above mentioned format, drilling file and BOM. Click to download BOM template To avoid file missing, please include all files into one folder and compress it into .zip or .rar format.
After integrating JSON communication into dozens of production IoT devices, I’ve learned that the ArduinoJSON library isn’t just convenient—it’s essential for any serious embedded project that needs to talk to web services, APIs, or modern protocols. Whether you’re sending sensor data to the cloud or receiving configuration from a mobile app, mastering ArduinoJSON will save you from reinventing the wheel and help your Arduino devices speak the lingua franca of the modern internet.
Understanding ArduinoJSON and Why It Matters
ArduinoJSON is a C++ library that provides efficient JSON parsing (deserialization) and generation (serialization) for embedded systems. Created by Benoit Blanchon, it’s specifically optimized for the memory and performance constraints of microcontrollers.
JSON (JavaScript Object Notation) has become the de facto standard for data exchange in IoT applications. Every REST API, cloud service, and modern communication protocol uses JSON. Without a robust library, you’d need to write complex string manipulation code that’s error-prone and difficult to maintain.
Why ArduinoJSON Stands Out
In production environments, I’ve found ArduinoJSON superior to alternatives because:
Zero dependencies: Works standalone without requiring other libraries
Platform independent: Runs on Arduino, ESP8266, ESP32, STM32, and even desktop C++
Memory efficient: Uses a pool allocator optimized for microcontroller constraints
Header-only: Simple integration without complex build configuration
Type safe: Provides compile-time type checking
Thoroughly tested: Over 3600 assertions with 99% code coverage
Installation and Setup
Using Arduino Library Manager
The easiest installation method leverages the Arduino IDE’s built-in package management:
Open Arduino IDE
Navigate to Sketch → Include Library → Manage Libraries
Search for “ArduinoJSON”
Click Install on ArduinoJSON by Benoit Blanchon
Restart Arduino IDE
Manual Installation
For development environments or specific versions:
For new projects, use Version 7 or Version 6. This article focuses on Version 6/7 as they share most syntax.
Basic Include Statement
#include <ArduinoJson.h>
void setup() {
Serial.begin(9600);
// Your JSON code here
}
Parsing JSON Data (Deserialization)
Deserialization converts JSON strings into structured data that your code can access. This is critical when receiving data from APIs or configuration files.
Understanding memory allocation in ArduinoJSON is crucial for production stability. Improper sizing causes crashes, while oversizing wastes precious RAM.
PlatformIO: Advanced IDE with better library management
Visual Studio Code: With Arduino/PlatformIO extensions
Arduino CLI: Command-line development
Frequently Asked Questions
Q1: How do I decide between StaticJsonDocument and DynamicJsonDocument in Version 6?
Use StaticJsonDocument for JSON under 1KB that fits comfortably in stack memory—this is faster and safer for small payloads like sensor readings or simple configuration. Use DynamicJsonDocument when your JSON exceeds 1KB or when the size varies significantly at runtime. Stack overflow is a real concern on Arduino boards with limited RAM (2KB on Uno), so if your StaticJsonDocument needs more than 400-500 bytes, switch to Dynamic. The rule of thumb: StaticJsonDocument for embedded applications with predictable small JSON, DynamicJsonDocument for web applications with variable large JSON. In Version 7, this decision is handled automatically by JsonDocument.
Q2: Why does my program crash after deserializing JSON?
The most common cause is insufficient memory allocation. Use the ArduinoJSON Assistant to calculate the exact capacity needed for your JSON structure—people routinely underestimate by 50% or more. Another frequent issue is accessing the JsonDocument after the source string goes out of scope, particularly with temporary String objects. The JsonDocument doesn’t copy strings by default; it stores pointers. If the original string is destroyed, those pointers become invalid. To fix this, either keep the source string alive or use StaticJsonDocument which copies strings. Finally, check for DeserializationError—it returns specific error codes that pinpoint the exact problem.
Q3: Can I use ArduinoJSON with HTTPS/TLS connections?
Yes, ArduinoJSON works perfectly with secure connections. For HTTPS on ESP32/ESP8266, use WiFiClientSecure instead of WiFiClient, then pass the secure stream to deserializeJson(). You’ll need to handle certificate validation—either set a root CA certificate or call setInsecure() for testing (not recommended for production). The JSON parsing itself is identical; only the transport layer changes. When using HTTPClient with HTTPS, call http.begin() with the secure client and HTTPS URL. The library abstracts away the TLS complexity, so your JSON code remains unchanged. Just remember that TLS increases memory usage, so budget an extra 5-10KB for the TLS stack on top of your JSON document size.
Q4: How do I handle very large JSON responses that don’t fit in memory?
Use JSON filtering (deserializeJson with DeserializationOption::Filter) to extract only the fields you need—this dramatically reduces memory requirements. Create a filter document that specifies which fields to keep, then pass it as the third parameter to deserializeJson(). For example, if an API returns 100 fields but you only need 3, the filter can reduce memory usage by 97%. If even filtered JSON is too large, consider requesting data in smaller chunks using pagination parameters in the API call. Some APIs support field selection via query parameters. As a last resort, parse the JSON in streaming mode using a JSON streaming parser library, though this requires more complex code. For most IoT applications, filtering solves the problem elegantly.
Q5: What’s the performance impact of using ArduinoJSON compared to manual string parsing?
ArduinoJSON is typically faster than manual parsing for anything beyond trivial JSON structures. Manual parsing requires extensive string searching, copying, and type conversion code that’s both slow and error-prone. ArduinoJSON uses optimized algorithms and zero-copy techniques where possible. In benchmarks, ArduinoJSON parses typical IoT JSON payloads in microseconds on ESP32 and milliseconds on Arduino Uno. The real performance advantage is maintainability—manual parsing code becomes exponentially complex with nested structures, while ArduinoJSON maintains constant development time regardless of JSON complexity. Memory usage is also competitive; the library uses a memory pool that’s more efficient than repeated String allocations. Unless you’re parsing thousands of JSON documents per second (unlikely on microcontrollers), ArduinoJSON’s performance is excellent and its code clarity is invaluable.
Inquire: Call 0086-755-23203480, or reach out via the form below/your sales contact to discuss our design, manufacturing, and assembly capabilities.
Quote: Email your PCB files to Sales@pcbsync.com (Preferred for large files) or submit online. We will contact you promptly. Please ensure your email is correct.
Notes: For PCB fabrication, we require PCB design file in Gerber RS-274X format (most preferred), *.PCB/DDB (Protel, inform your program version) format or *.BRD (Eagle) format. For PCB assembly, we require PCB design file in above mentioned format, drilling file and BOM. Click to download BOM template To avoid file missing, please include all files into one folder and compress it into .zip or .rar format.